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New Adventure: Attack of the Kretons

June 29, 2019

Continuing the trend of not-so-serious adventures, this month Eamon Remastered welcomes the Attack of the Kretons by Nathan Segerlind!

This is a silly adventure that nevertheless contains a real quest with a few interesting puzzles. And cheesedip. Lots of cheesedip.

The original version of Attack of the Kretons (for the Apple II) was one of the highest-rated adventures in terms of quality by the reviewers from the Eamon Adventurers' Guild. It includes well-written descriptions, detailed NPC interaction, and numerous enhancements like a TALK command which allows more meaningful communication with NPCs. I hope I have done a faithful job of converting this whimsical masterpiece to the web. Enjoy!

New Adventure: The Quest for the Holy Grail

May 5, 2019

And now for something completely different.

This month's addition to the Eamon Remastered catalog is none other than the Monty Python-inspired classic, The Quest for the Holy Grail. Fight the fearsome Black Knight, seek out a shrubbery, and beware death itself, with nasty, pointy teeth. Nee!

I'd like to thank programmer, author, and long-time Eamon fan Josh de Lioncourt for his hard work on bringing this adventure to Eamon Remastered.

You'll notice a few additional changes to the game with this release. Group monsters now behave a lot more intelligently. The group members can now flee independently of each other, and even end up in different places. In addition, I have made a handful of accessibility improvements to make Eamon Remastered easier to play with a screen reader.

New Adventure: The Orb of Polaris

Jan. 22, 2019

This month's new adventure is a port of another John Nelson classic, The Orb of Polaris. This one starts with an offer you can't refuse, when a warlock teleports you to an arctic cave to recover the eponymous Orb. Now, you have to find Polaris, whoever or whatever he is. (We're not talking astronomy here, by the way.)

This adventure has a few puzzles to solve, the first of which is to find a way to survive the cold. There are a couple items in the cave that can help, if you can find them in time. Some of the puzzles involve the use of the POWER spell, so maybe visit Hokas and practice up on that one before venturing out into the cold.

The NPCs you'll find in this adventure are part of the fun. They're mostly cold-themed, as you might expect. But, how often do you get to have a snowman as a companion? (Don't worry, there is a way to bring Frosty back if he melts...)

This adventure is also the first in Eamon Remastered to use an "elemental damage" system, where elemental-based weapons do extra damage to monsters who are not resistant to that type of damage. (Think about what kind of weapon would work best against an ice troll, and you'll understand what I mean.) I hope to implement this kind of logic more in the future, because it's something I always liked in other RPGs like D&D and Castlevania: SOTN.

Happy gaming!