The Wonderful World of Eamon

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Speed Improvements

Dec. 9, 2018

It's been a while, and some of you might be wondering where I've disappeared to. I haven't disappeared at all; in fact, I've been busy with some major speed improvements to Eamon.

To get the multiple-adventure logic working in Angular, I had to resort to some hacks which were causing performance problems, as well as making it difficult to upgrade to newer versions of Angular. So, I finally decided I needed to leave Angular behind and convert the game UI to React. This allowed me to rewrite the entire game loader, making it a lot faster. Everything should work the same, except that the Main Hall and adventures will load in a noticeably shorter time. Give it a try!

There are more adventures coming, so you'll hopefully be hearing from me soon.

New Adventure: Temple of Ngurct

July 10, 2018

The latest adventure for Eamon Remastered is the Temple of Ngurct by James and Robert Plamondon. This is a classic hack-n-slash style adventure with quite a few tough monsters in it, and lots and lots of treasure. While it's more geared toward combat than puzzle-solving, there are still some cool special effects like a fireball wand, a ring of regeneration, and some other interesting artifacts. Bring your best magic sword for this one!

New Adventures: Treasure Island and Pirate's Cave

July 2, 2018

A warm welcome for the two newest adventures ported to Eamon Remastered: Treasure Island and the Pirate's Cave, both by Margaret Anderson. These are two short, simple adventures; according to Eamon lore, Margaret wrote them for her 8-year-old nephew, so it made sense to keep them small. Still, the maps are well-designed and they're both fun to play.

The puzzles are mostly of the "find-the-key" variety, and you get plenty of help from friendly NPCs, so these both rate as easy on the level of difficulty. They would be a good choice for a younger player, or for a novice character, as a replacement for the Beginner's Cave.