Dec. 9, 2018
It's been a while, and some of you might be wondering where I've disappeared to. I haven't disappeared at all; in fact, I've been busy with some major speed improvements to Eamon.
To get the multiple-adventure logic working in Angular, I had to resort to some hacks which were causing performance problems, as well as making it difficult to upgrade to newer versions of Angular. So, I finally decided I needed to leave Angular behind and convert the game UI to React. This allowed me to rewrite the entire game loader, making it a lot faster. Everything should work the same, except that the Main Hall and adventures will load in a noticeably shorter time. Give it a try!
There are more adventures coming, so you'll hopefully be hearing from me soon.
July 10, 2018
The latest adventure for Eamon Remastered is the Temple of Ngurct by James and Robert Plamondon. This is a classic hack-n-slash style adventure with quite a few tough monsters in it, and lots and lots of treasure. While it's more geared toward combat than puzzle-solving, there are still some cool special effects like a fireball wand, a ring of regeneration, and some other interesting artifacts. Bring your best magic sword for this one!
July 2, 2018
A warm welcome for the two newest adventures ported to Eamon Remastered: Treasure Island and the Pirate's Cave, both by Margaret Anderson. These are two short, simple adventures; according to Eamon lore, Margaret wrote them for her 8-year-old nephew, so it made sense to keep them small. Still, the maps are well-designed and they're both fun to play.
The puzzles are mostly of the "find-the-key" variety, and you get plenty of help from friendly NPCs, so these both rate as easy on the level of difficulty. They would be a good choice for a younger player, or for a novice character, as a replacement for the Beginner's Cave.